- Squadron 42 all ships fall into three factions: UEE fighters, UEE capital ships, and Vanduul warships
- Fighter craft like the F7A Hornet and Gladius handle dogfighting and escort duty
- Capital ships such as the Idris and Bengal provide fleet command and carrier operations
- Vanduul vessels including the Scythe and Kingship form the campaign's main threat
- The game is not yet released, so all entries reflect official showcases only
Squadron 42 Ships Overview
Squadron 42 presents combat at multiple scales, from first-person firefights and boarding actions to fighter sorties and full fleet engagements. The campaign's roster spans UEE fighter craft, capital ships and fleet vessels, and the opposing Vanduul warships. Because Squadron 42 shares its universe and technology with Star Citizen, many ship designs are publicly established through official Roberts Space Industries material, even though the single-player campaign itself is still in development.
Video Highlights:
- Official cinematic look at the UEE military setting
- Fighter and fleet operations framing the campaign
- Tone and scale of the Vanduul conflict
The entries below cover every ship category publicly associated with the campaign, separating confirmed roles from general setting information.
Squadron 42 is not yet released, and the final in-game ship list may change. Treat this roster as a summary of official showcases and setting material, not a launch-day lineup.
Confirmed Ship Categories and Examples
Official Squadron 42 and Star Citizen presentations have established four broad categories relevant to the campaign. The table below lists the confirmed examples and their battlefield roles.
| Category | Confirmed Examples | Primary Roles | Status |
|---|---|---|---|
| UEE Fighter Craft | F7A Hornet, Gladius, Sabre | Dogfighting, patrol, escort, strike ops | Featured in official material |
| Capital Ships | Idris frigate, Bengal carrier, Javelin destroyer | Fleet command, carrier ops, long-range deployment | Featured in campaign presentations |
| Vanduul Warships | Scythe, Glaive, Kingship | Raiding, fighter assault, capital-ship threat | Established Vanduul designs |
| Personal Combat Gear | Behring P6-LR, Gemini L86, Demeco LMG | Infantry combat, boarding, shipboard security | Official weapon families |
UEE Fighters
- Most direct player connection to squadron operations
- Core of space-combat demonstrations
- Built for dogfights, patrols, and escorts
Capital Ships
- Command, logistics, and battlefield context
- Carrier launch and recovery operations
- Anchors of large-scale fleet engagements
Vanduul Warships
- Designed around aggressive offense
- Raiding doctrine and clan-based fleets
- Central opposing force of the campaign
When watching official demos, match each ship to one of these categories first. Role, not raw stats, is the most reliable way to understand how a vessel fits into the campaign's mission structure.
Fighter and Capital Ship Comparison
Fighters and capital ships serve opposite purposes in the same fleet. This comparison shows how each class supports the campaign's mission flow.
| Trait | UEE Fighters | Capital Ships |
|---|---|---|
| Scale | Single-pilot or small crew | Hundreds of crew |
| Combat role | Dogfighting and escorts | Fleet command and fire support |
| Player interaction | Directly piloted in sorties | Served aboard, launched from |
| Mission type | Patrol, strike, interception | Deployment, defense, large engagements |
| Campaign examples | F7A Hornet, Gladius, Sabre | Idris, Bengal, Javelin |
Official gameplay demonstrations show the campaign alternating between cockpit combat and shipboard first-person sequences. Understanding capital-ship layouts matters as much as fighter handling, since many missions begin and end inside larger vessels.
How to Study the Ship Roster
Learn the Faction Split
Start by separating UEE and Vanduul vessels. Each faction's design language and doctrine tell you what to expect in combat encounters.
Map Ships to Mission Types
Connect each ship category to the mission types shown in official demos: fighter sorties, boarding actions, defensive operations, and fleet engagements.
Watch Official Trailers
Review the cinematic trailers and vertical slice presentations to see how fighters launch from capital ships and how Vanduul raids are staged.
Track Updates
Follow official channels such as the RSI comm-link and the Squadron 42 official site for new ship reveals as release approaches.
Ship Roster Study Goals:
- Identify all three UEE fighter examples
- Name the three confirmed capital ship classes
- Recognize core Vanduul warship designs
- Match each category to its battlefield role
- Follow official channels for new reveals
Once you can place any shown vessel into a category and role, you have a working knowledge of the Squadron 42 ship roster ahead of launch.
FAQ
Q: What ships can you fly in Squadron 42?
Official material has not published a final flyable ship list. UEE fighter craft such as the F7A Hornet, Gladius, and Sabre are the most direct connection to squadron operations and feature prominently in official demonstrations, but the full playable roster will only be confirmed at release.
Q: How does the Squadron 42 all ships roster differ from Star Citizen?
Squadron 42 uses the same universe and ship designs as Star Citizen, but the campaign focuses on military vessels tied to the story, such as UEE fighters, capital ships, and Vanduul warships, rather than the full commercial and civilian ship catalog of the persistent universe.
Q: Are capital ships like the Bengal carrier part of the campaign?
Yes. Capital ships including the Idris frigate, Bengal carrier, and Javelin destroyer are featured in official setting and campaign presentations, providing the command and carrier-operations context around fighter missions.
Q: Will the ship list change before release?
It may. Squadron 42 is still in development, so any ship roster compiled from official showcases should be treated as provisional until the game launches.